Celacrum
Path of Kindred is a Demo simulation/action RPG designed for younger audiences that teaches players about the importance of empathy, cooperation, and the many different paths in life through interactive gameplay and storytelling. There are all walks of life available in the game to give insight on different paths people can have.


Main game mechanics
Players are to choose amongst three characters who each have their own assortment of jobs. The job categories consist of: combat, creation, and gathering. Creation consists of the carpenter, tailor, cook, alchemist, artist and blacksmith jobs. Combat consists of paladin, hunter, magician, thief, gladiator, and martial artist. Gathering consists of miner, woodcutter, angler, farmer, shepherd, and monster tamer.
Game premise
Players start with one job. Then,
after completing the first chapter of the main story, players can have two jobs selected at once, however, they will be able to switch their jobs through the job menu. In the game there is a main story and a job specific story. You can’t progress the main story without progressing in a job.

